STAGE · Your first town
Taverns and rooms
Draft — Draft: checked against the game source, not yet read through end to endAvailable from the startRent a room to rest in town, or buy food and drink while keeping the online price and rest rules in mind.
This page is further along your path. Read ahead if you’re curious; you can return when you reach this stage.
Rent a room
Choose the room service at a tavern and set the number of days. The base room price is 7 gold per day before haggling; online, the essential-price rule halves it. The total rental limit counts days you already have, so a free room does not bypass the 350-day ceiling. Members of a Knightly Order receive free rooms.
The game advances time as you rest. You can rest in a town tavern without using the outdoor camp action, which is important because camping in town can count as vagrancy. See the law.
Food and drink
The tavern menu has food and drink at listed prices. Online, their essential prices are halved, rounded up, and never fall below 1 gold. Eating or drinking restores health based on the menu price, not the online discount. You can consume another item after four game hours.
Food can help when you need a small amount of healing or want to avoid spending a potion later. It does not replace managing fatigue, health and safe rest during a dangerous trip (health, fatigue and rest).
Common mistakes
Camping in town instead of renting a room. Camping in town can count as vagrancy while a rented room does not (the law). Cost: a fine or a legal-standing loss.
Renting for several days when you need one night. A room is rented by the day and advances game time as you rest; a long stay burns gold and can move quest timers forward.
Treating tavern food as your only healing on a dangerous trip. One item every four game hours is a small heal; it does not replace potions or a safe rest (health, fatigue and rest). Cost: dying with food still in your pack.
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Sources & checked facts
src/systems/tavern.js:ROOM_COST_PER_DAY,MAX_RENTAL_DAYS,rentalDecision,TAVERN_MENU,tavernMenuPrice,canEat,eatOrDrinksrc/systems/buildingLocks.js: tavern hourssrc/systems/guild/guildVariants.js: Knightly Order membership and room benefitsrc/systems/shopStock.js:essentialPrice,ONLINE_ESSENTIALS_PRICE_SCALEsrc/systems/online/onlineLane.js: online rule lane for essential pricesResearch:
handbook/research/T1.md(taverns and rooms)