YOUR COMPANION, FROM THE HOLD TO THE HORIZON

STAGE · Privateer's Hold

Leaving the Hold

Draft — Draft: checked against the game source, not yet read through end to endAvailable from the start

Find the dungeon's exit door to emerge outside Privateer's Hold, then follow the road toward Gothway Garden.

Find the exit

Follow the cave toward its exit door. Activating that door takes you outside and places you on the landing by the dungeon entrance, facing outward. The source does not define the Hold's internal layout, so use the game's compass and your own exploration to find the door.

Continue toward town

The monument to Julian LeFay stands beside the exit landing. From there, follow the road toward Gothway Garden, the nearest town and the first one a new character walks into after leaving the Hold.

Your own private instance of the Hold is different: you can enter it again at any time. It is a separate copy for you and your party, not a way back into the public room.

Next

Sources & checked facts
  • src/scenes/worldModes.js: tryExitDungeon, returnLanding, exitDungeonNow

  • src/systems/startDungeon.js: HOLD_ONCE_TEXT, isPrivateersHold

  • src/world/lefayMonument.js: LEFAY1, LEFAY_TOWN

  • src/systems/gothwayBoards.js: GOTHWAY-BOARDS

  • Research note: handbook/research/H1.md

  • src/scenes/instanceDoor.js, src/net/instanceRoom.js: HOLD-ONCE (the public room is entered once; the Hold's instance any time)

Request an update to this page

On this page