YOUR COMPANION, FROM THE HOLD TO THE HORIZON

STAGE · Your first town

Meeting other players

Draft — Draft: checked against the game source, not yet read through end to endAvailable from the start

Chat channels, finding a group, parties, shared kills and mentor mode.

Choose a channel

DFO chat separates messages by audience. /world or /g reaches everyone online; /region or /r reaches your region; /local, /l, /say or /s reaches nearby players. /party and /guild stay with those groups. Trade and LFG are opt-in: use /join trade or /join lfg to listen and speak there, and /leave trade or /leave lfg to leave one. The chat panel shows the channels available to you.

Find a group and travel together

Post in LFG to look for companions, then invite players from the Social panel. A party can hold 8 accounts including you. Invitations expire after two minutes. Each member retains their own quest state when a shareable quest is copied to them; questline steps cannot be shared.

When several party members fight the same foe, recent attackers count toward the shared encounter's scaling. Renown from a kill is not divided among the party. For a journey to the leader, see Party travel later.

Keep control of contact

/block, /unblock and /blocked manage who can reach you through chat, requests and invitations. A block hides that player's lines and requests from you; the other player is not told. Use /report <name> or a chat line's Report action for player conduct. /bug opens a private developer report form.

Next

Sources & checked facts
  • src/net/chatCommands.js: channel commands, joining and leaving opt-in channels, block and report commands

  • src/net/chat.js: channel names and opt-in channel behavior

  • src/net/wire.js: PARTY_MAX, INVITE_TTL_MS

  • src/systems/quest/questShare.js: copied quest state and questline sharing refusal

  • src/systems/party/partyScale.js: recent attackers and shared foe scaling

  • src/net/renown.js: renownPartyXp

  • src/net/safety/safetyLaw.js, src/net/social.js: block and report behavior

  • src/scenes/roomLootHost.js: shared room container base list

  • Research note: handbook/research/S1.md

Facts used on this page

  • Maximum party size: 8 players
    src/net/wire.js · PARTY_MAX
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