YOUR COMPANION, FROM THE HOLD TO THE HORIZON

STAGE

Finding your feet

Levels 2-3

You level well, earn Renown, spend your first stars and start a profession.

In this stage

Available from the start

Your first week Draft — Draft: checked against the game source, not yet read through end to end

A session plan for levels 1 to 5, the introduction questlines they open, and what to check before you spend.

Available from the start

Levelling online Draft — Draft: checked against the game source, not yet read through end to end

How skills, levels, attribute points and the health floor work online.

Available from the start

Planning a session Draft — Draft: checked against the game source, not yet read through end to end

Turn one hour or one evening into a route through caps, event windows, questline letters and travel.

Available from the start

The progression map Draft — Draft: checked against the game source, not yet read through end to end

How character level, Renown, Firmament stars, gear, professions and companions depend on each other.

Available from the start

Renown Draft — Draft: checked against the game source, not yet read through end to end

Online's own ladder from 1 to 50: what earns it, its caps, and what it unlocks.

Unlocks at character level 3

The Firmament Draft — Draft: checked against the game source, not yet read through end to end

The Firmament's signs, paths and two point pools, and how to spend and refund them.

Registered account

Professions Draft — Draft: checked against the game source, not yet read through end to end

The ten gathering and crafting tracks, introduced by The Court Crafter.

Registered account

Gathering Draft — Draft: checked against the game source, not yet read through end to end

Nodes, climates, daily slots, seasons and Tides.

Registered account

Crafting Draft — Draft: checked against the game source, not yet read through end to end

Stations, recipes, quality odds and profession ranks.

Registered account

Money and markets Draft — Draft: checked against the game source, not yet read through end to end

Marks and other currencies, daily caps, the global market and court writs.

Available from the start

Making money Draft — Draft: checked against the game source, not yet read through end to end

What actually pays in DFO Online, the rates the source sets, and the routes that pay poorly.

Available from the start

Choosing a money route Draft — Draft: checked against the game source, not yet read through end to end

Pick between quests, bounties, gathering, crafting, writs and the market by time, caps and opportunity cost.

Unlocks at character level 3

Wagons and hauling Draft — Draft: checked against the game source, not yet read through end to end

Carts and wagons, their upkeep, and The Merchant's Road.

Unlocks at character level 2

Tavern games Draft — Draft: checked against the game source, not yet read through end to end

The games A Seat at the Table introduces.

Available from the start

The hero's threat Draft — Draft: checked against the game source, not yet read through end to end

How the world grows tougher as your level and Renown rise.