YOUR COMPANION, FROM THE HOLD TO THE HORIZON

STAGE · Before you begin

Menus and screens

Draft — Draft: checked against the game source, not yet read through end to endAvailable from the start

Find your journal, growth pages, possessions, settings and maps without searching every menu.

Choose a door

Enhanced pause tabs and selected destination doors
Caption: Growth leads to the Firmament, Holdings to companions and transport, and System to Settings.

The table describes the enhanced pause menu. Its tabs are Quests, Stats, Growth, Holdings, Family, Tutorials and System. The Family tab appears only when its Legacy conditions are met. Other pages can depend on the current host, enabled systems or what your character has to show.

Classic uses a different pause window. Direct Professions and Legacy Family actions open enhanced pages on either skin.

DoorKey/pathWhat it holds
Journal and questsL; pause → QuestsAccepted quests, questlines and pending quest reward choices
NotebookNYour notebook
PackF6; pause → Stats → Pack when offeredInventory and equipment
CharacterF5; pause → StatsCharacter, attributes, skills, advantages, standing and effects
FirmamentPause → Growth → FirmamentYour online star tree
SpecialisationsPause → Growth → SpecializationsThe mastery-path guide; the UI uses the spelling “Specializations”
MasteriesGrowth's Master Skills door; Stats → Master Skills buttonMaster Skills state and choices; the resulting page belongs to Stats
ProfessionsDown Arrow off a ship's helm; pause → Stats → ProfessionsProfession progress and pages online
StoresPause → Holdings → StoresProfession storage online
Mounts and cartsPause → Holdings → StableHorse and wagon status and available management actions
ShipsPause → Holdings → FleetYour ships and available fleet actions
CompanionsPause → Holdings → CompanionsSworn companions and their management
HomesNo general Homes page in the checked Holdings railDo not search Holdings for a home-management screen
Legacy familyPause → Family; Numpad / when enabledFamily tree, house and Hall of Ancestors; a separate tab from Holdings
SettingsPause → System → SettingsControls, Accessibility, Graphics, Gameplay and other settings tabs
Local mapMAutoMap for your nearby surroundings
Travel mapVTravelMap for travel destinations
OverworldTravelView action; no default keyThe separate Overworld Travel View

The two maps

Use AutoMap for local orientation. Its default action is M. Use TravelMap, bound to V, when choosing places across the Bay. The map and danger later explains how to read places and danger before you set out.

The Overworld Travel View is separate. Its TravelView action ships unbound. Check Controls for your assigned binding, then follow Overworld travel later for route planning. Open map windows have their own controls.

Settings

Open System → Settings → Controls → Key bindings to inspect and change your bindings. These pages describe shipped defaults; saved personal bindings may differ.

Accessibility groups its options under Motion, Readability, Danger shapes and Large status bar. The source includes head bobbing, camera recoil and reduced motion under Motion, and font rendering and health/fatigue colour swapping under Readability.

Interface skins live under Overhauls → UI Overhaul, rather than Controls. Follow Interface and skins for the available looks and the reload involved in changing one.

Common mistakes

  • Pressing Esc expecting to quit: it opens pause, or closes the overlay already in front of you.

  • Confusing M and V, or expecting V to open the unbound TravelView action.

  • Looking for the Firmament on Stats or Holdings instead of Growth.

Next

Sources & checked facts
  • src/ui/enhanced/enhancedMenu.js: PAUSE_TABS, pauseQuests, pauseGrowth, pauseHoldings, pauseFamily, pauseStats, holdingsSections, SYSTEM_PANES, Master Skills doors

  • src/ui/pauseDoor.js: openPauseFlow, skin fork and direct-page landings

  • src/ui/growth/growthTab.js: LABEL, drawGrowthTab, openMaster

  • src/ui/holdingsPages.js: holdingsProvider, stablePageShown, Stable/Fleet responsibilities

  • src/ui/input.js: routeAction, overlay close and pause routing, Professions/LegacyFamily landings

  • src/systems/inputActions.js: DEFAULT_BINDINGS, DEFAULT_SHARES, TravelView and action labels

  • src/ui/settings/settingsMap.js: CATEGORIES, Accessibility sections and Controls bindings

  • handbook/content/begin/interface-and-skins.md: skin path and its cited UI/Overhauls sources

  • docs/35-people-and-trouble.md: Interface essentials (secondary orientation note)

Request an update to this page

On this page