STAGE
Creating your character
A new character
You understand every creation choice and its long-term cost.
This stage is further along your path. You can read ahead, or return when you reach it.
In this stage
The creation screens
Character creation is a short wizard, from race to a final summary; this page walks through each screen and what it decides.
Available from the startChoosing a race
Race sets your look, gives three races a resistance or immunity, and online gives six races bonuses with particular weapons.
Available from the startClasses
The eighteen ready-made classes, grouped into casters, rogues and fighters, with the skills each one starts strong in.
Available from the startCustom classes
Design your own class from skills, health, attributes, advantages and disadvantages; the stronger it is, the more slowly it levels.
Available from the startAttributes and skills
What each of the eight attributes does online, how skills improve with use, and how your skills raise your level.
Available from the startAppearance and Layered Gearing Draft — Draft: checked against the game source, not yet read through end to end
Race, gender and face choices set your character's starting appearance; Layered Gearing displays worn armour online.
Available from the startChoosing a playstyle Draft — Draft: checked against the game source, not yet read through end to end
Compare warrior, mage, thief and hybrid playstyles, then place the skills and resources each uses into creation.
Available from the startBeginner online builds Draft — Draft: checked against the game source, not yet read through end to end
Three safe starting archetypes and the decisions that matter under online combat and levelling.
Available from the startChoices that are hard to undo Draft — Draft: checked against the game source, not yet read through end to end
Separate decisions saved at creation from later systems that can change a limited part of your character.